同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a8c382c2a1c382c28dc383c2abc382c290c382c2b1c383c2abc382c2bcc382c287c383c2a9c382c2adc382c28f | èáÃÂëÃÂñëüÃÂéÃÂà|
SJIS-WIN | c383c2a8c382c2a1c382c28dc383c2abc382c290c382c2b1c383c2abc382c2bcc382c287c383c2a9c382c2adc382c28f | テδィテつ。テつ催δォテつ静つアテδォテつシテつ?δゥテつュテつ |
EUC-JP | c383c2a8c382c2a1c382c28dc383c2abc382c290c382c2b1c383c2abc382c2bcc382c287c383c2a9c382c2adc382c28f | ?即?臓???束???賊?束?村???息?足?? |
UTF-8 | c383c2a8c382c2a1c382c28dc383c2abc382c290c382c2b1c383c2abc382c2bcc382c287c383c2a9c382c2adc382c28f | è¡Âë±ë¼Âé |
UHC | c383c2a8c382c2a1c382c28dc383c2abc382c290c382c2b1c383c2abc382c2bcc382c287c383c2a9c382c2adc382c28f | 횄짢횂징횂혥횄짬횂혨횂짹횄짬횂쩌횂혝횄짤횂짯횂혧 |