同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a8c382c29bc382c29fc383c2a4c382c2bbc382c280c383c2a8c382c29bc382c29fc383c2a4c382c2bbc382c2804d | èÃÂÃÂäûÃÂèÃÂÃÂäûÃÂM |
SJIS-WIN | c383c2a8c382c29bc382c29fc383c2a4c382c2bbc382c280c383c2a8c382c29bc382c29fc383c2a4c382c2bbc382c2804d | テδィテつ崚つ淌δ、テつサテつ?テδィテつ崚つ淌δ、テつサテつ?M |
EUC-JP | c383c2a8c382c29bc382c29fc383c2a4c382c2bbc382c280c383c2a8c382c29bc382c29fc383c2a4c382c2bbc382c2804d | ?即?????造?損???即?????造?損??M |
UTF-8 | c383c2a8c382c29bc382c29fc383c2a4c382c2bbc382c280c383c2a8c382c29bc382c29fc383c2a4c382c2bbc382c2804d | èÂÂä»ÂèÂÂä»ÂM |
UHC | c383c2a8c382c29bc382c29fc383c2a4c382c2bbc382c280c383c2a8c382c29bc382c29fc383c2a4c382c2bbc382c2804d | 횄짢횂혴횂혺횄짚횂쨩횂?횄짢횂혴횂혺횄짚횂쨩횂?M |