同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a8c382c295c382c288c383c2a4c382c2bbc382c2b6c383c2a6c382c284c382c281c383c2a8c382c282c382c293 | èÃÂÃÂäûöæÃÂÃÂèÃÂà|
SJIS-WIN | c383c2a8c382c295c382c288c383c2a4c382c2bbc382c2b6c383c2a6c382c284c382c281c383c2a8c382c282c382c293 | テδィテつ陛つ暗δ、テつサテつカテδヲテつ?つ?δィテつづつ |
EUC-JP | c383c2a8c382c295c382c288c383c2a4c382c2bbc382c2b6c383c2a6c382c284c382c281c383c2a8c382c282c382c293 | ?即?????造?損?其?側?????即???? |
UTF-8 | c383c2a8c382c295c382c288c383c2a4c382c2bbc382c2b6c383c2a6c382c284c382c281c383c2a8c382c282c382c293 | èÂÂä»¶æÂÂè |
UHC | c383c2a8c382c295c382c288c383c2a4c382c2bbc382c2b6c383c2a6c382c284c382c281c383c2a8c382c282c382c293 | 횄짢횂혮횂혞횄짚횂쨩횂쨋횄짝횂혙횂혖횄짢횂혗횂혫 |