同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a8c382c293c382c299c383c2a4c382c2bbc382c2b6c383c2a9c382c286c382c29cc383c2a8c382c28fc382c2b4 | èÃÂÃÂäûöéÃÂÃÂèÃÂô |
SJIS-WIN | c383c2a8c382c293c382c299c383c2a4c382c2bbc382c2b6c383c2a9c382c286c382c29cc383c2a8c382c28fc382c2b4 | テδィテつ禿つ凖δ、テつサテつカテδゥテつ?つ愿δィテつ湘つエ |
EUC-JP | c383c2a8c382c293c382c299c383c2a4c382c2bbc382c2b6c383c2a9c382c286c382c29cc383c2a8c382c28fc382c2b4 | ?即?????造?損?其?息?????即???卒 |
UTF-8 | c383c2a8c382c293c382c299c383c2a4c382c2bbc382c2b6c383c2a9c382c286c382c29cc383c2a8c382c28fc382c2b4 | èÂÂ件éÂÂè´ |
UHC | c383c2a8c382c293c382c299c383c2a4c382c2bbc382c2b6c383c2a9c382c286c382c29cc383c2a8c382c28fc382c2b4 | 횄짢횂혫횂혲횄짚횂쨩횂쨋횄짤횂혛횂혵횄짢횂혧횂쨈 |