同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a8c382c292c382c2bbc383c2abc382c2a9c382c2b4c383c2adc382c28bc382c2adc383c2a9c382c2a4c382c2 | èÃÂûëéôÃÂÃÂÃÂéäà|
SJIS-WIN | c383c2a8c382c292c382c2bbc383c2abc382c2a9c382c2b4c383c2adc382c28bc382c2adc383c2a9c382c2a4c382c2 | テδィテつ津つサテδォテつゥテつエテδュテつ凝つュテδゥテつ、テつ |
EUC-JP | c383c2a8c382c292c382c2bbc383c2abc382c2a9c382c2b4c383c2adc382c28bc382c2adc383c2a9c382c2a4c382c2 | ?即???損?束?息?卒?足???足?息?造? |
UTF-8 | c383c2a8c382c292c382c2bbc383c2abc382c2a9c382c2b4c383c2adc382c28bc382c2adc383c2a9c382c2a4c382c2 | è»면ÃÂÂé¤Â? |
UHC | c383c2a8c382c292c382c2bbc383c2abc382c2a9c382c2b4c383c2adc382c28bc382c2adc383c2a9c382c2a4c382c2 | 횄짢횂혪횂쨩횄짬횂짤횂쨈횄짯횂혢횂짯횄짤횂짚횂 |