同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a8c382c292c382c2bbc383c2abc382c2a9c382c2b0c383c2abc382c2bcc382c2bbc383c2a6c382c2a9c382c288 | èÃÂûëéðëüûæéà|
SJIS-WIN | c383c2a8c382c292c382c2bbc383c2abc382c2a9c382c2b0c383c2abc382c2bcc382c2bbc383c2a6c382c2a9c382c288 | テδィテつ津つサテδォテつゥテつーテδォテつシテつサテδヲテつゥテつ |
EUC-JP | c383c2a8c382c292c382c2bbc383c2abc382c2a9c382c2b0c383c2abc382c2bcc382c2bbc383c2a6c382c2a9c382c288 | ?即???損?束?息?属?束?村?損?側?息?? |
UTF-8 | c383c2a8c382c292c382c2bbc383c2abc382c2a9c382c2b0c383c2abc382c2bcc382c2bbc383c2a6c382c2a9c382c288 | è»며뼻橠|
UHC | c383c2a8c382c292c382c2bbc383c2abc382c2a9c382c2b0c383c2abc382c2bcc382c2bbc383c2a6c382c2a9c382c288 | 횄짢횂혪횂쨩횄짬횂짤횂째횄짬횂쩌횂쨩횄짝횂짤횂혞 |