同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a8c382c292c382c29fc383c2a4c382c2bbc382c2b6c383c2a9c382c29bc382c286c383c2a8c382c284c382c2a3 | èÃÂÃÂäûöéÃÂÃÂèÃÂã |
SJIS-WIN | c383c2a8c382c292c382c29fc383c2a4c382c2bbc382c2b6c383c2a9c382c29bc382c286c383c2a8c382c284c382c2a3 | テδィテつ津つ淌δ、テつサテつカテδゥテつ崚つ?δィテつ?つ」 |
EUC-JP | c383c2a8c382c292c382c29fc383c2a4c382c2bbc382c2b6c383c2a9c382c29bc382c286c383c2a8c382c284c382c2a3 | ?即?????造?損?其?息?????即???贈 |
UTF-8 | c383c2a8c382c292c382c29fc383c2a4c382c2bbc382c2b6c383c2a9c382c29bc382c286c383c2a8c382c284c382c2a3 | èÂÂ件éÂÂè£ |
UHC | c383c2a8c382c292c382c29fc383c2a4c382c2bbc382c2b6c383c2a9c382c29bc382c286c383c2a8c382c284c382c2a3 | 횄짢횂혪횂혺횄짚횂쨩횂쨋횄짤횂혴횂혛횄짢횂혙횂짙 |