同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a8c382c28ec382c28ec383c2a9c382c2b0c382c2b9c383c2a4c382c2bfc382c2aec383c2a8c382c294c382c294 | èÃÂÃÂéðùäÿîèÃÂà|
SJIS-WIN | c383c2a8c382c28ec382c28ec383c2a9c382c2b0c382c2b9c383c2a4c382c2bfc382c2aec383c2a8c382c294c382c294 | テδィテつ偲つ偲δゥテつーテつケテδ、テつソテつョテδィテつ氾つ |
EUC-JP | c383c2a8c382c28ec382c28ec383c2a9c382c2b0c382c2b9c383c2a4c382c2bfc382c2aec383c2a8c382c294c382c294 | ?即?????息?属?孫?造?多?速?即???? |
UTF-8 | c383c2a8c382c28ec382c28ec383c2a9c382c2b0c382c2b9c383c2a4c382c2bfc382c2aec383c2a8c382c294c382c294 | èÂÂ鰹修è |
UHC | c383c2a8c382c28ec382c28ec383c2a9c382c2b0c382c2b9c383c2a4c382c2bfc382c2aec383c2a8c382c294c382c294 | 횄짢횂혦횂혦횄짤횂째횂쨔횄짚횂쩔횂짰횄짢횂혬횂혬 |