同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a8c382c28dc382c2b3c383c2a4c382c2bcc382c281c383c2a8c382c298c382c2adc383c2a7c382c2aec382c28f | èÃÂóäüÃÂèÃÂÃÂçîà|
SJIS-WIN | c383c2a8c382c28dc382c2b3c383c2a4c382c2bcc382c281c383c2a8c382c298c382c2adc383c2a7c382c2aec382c28f | テδィテつ催つウテδ、テつシテつ?δィテつ佚つュテδァテつョテつ |
EUC-JP | c383c2a8c382c28dc382c2b3c383c2a4c382c2bcc382c281c383c2a8c382c298c382c2adc383c2a7c382c2aec382c28f | ?即???続?造?村???即???足?則?速?? |
UTF-8 | c383c2a8c382c28dc382c2b3c383c2a4c382c2bcc382c281c383c2a8c382c298c382c2adc383c2a7c382c2aec382c28f | è³ä¼ÂèÂÂç® |
UHC | c383c2a8c382c28dc382c2b3c383c2a4c382c2bcc382c281c383c2a8c382c298c382c2adc383c2a7c382c2aec382c28f | 횄짢횂혥횂쨀횄짚횂쩌횂혖횄짢횂혱횂짯횄짠횂짰횂혧 |