同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a8c382c28bc382c2b3c383c2a9c382c280c382c2b8c383c2a8c382c2aec382c290c383c2a8c382c295c382c2ad | èÃÂóéÃÂøèîÃÂèÃÂà|
SJIS-WIN | c383c2a8c382c28bc382c2b3c383c2a9c382c280c382c2b8c383c2a8c382c2aec382c290c383c2a8c382c295c382c2ad | テδィテつ凝つウテδゥテつ?テつクテδィテつョテつ静δィテつ陛つュ |
EUC-JP | c383c2a8c382c28bc382c2b3c383c2a9c382c280c382c2b8c383c2a8c382c2aec382c290c383c2a8c382c295c382c2ad | ?即???続?息???存?即?速???即???足 |
UTF-8 | c383c2a8c382c28bc382c2b3c383c2a9c382c280c382c2b8c383c2a8c382c2aec382c290c383c2a8c382c295c382c2ad | è³é¸è®Âè |
UHC | c383c2a8c382c28bc382c2b3c383c2a9c382c280c382c2b8c383c2a8c382c2aec382c290c383c2a8c382c295c382c2ad | 횄짢횂혢횂쨀횄짤횂?횂쨍횄짢횂짰횂혨횄짢횂혮횂짯 |