同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a8c382c287c382c2aac383c2a6c382c2b1c382c290c383c2a7c382c288c382c2bec383c2a9c382c29bc382c2ab4d | èÃÂêæñÃÂçÃÂþéÃÂëM |
SJIS-WIN | c383c2a8c382c287c382c2aac383c2a6c382c2b1c382c290c383c2a7c382c288c382c2bec383c2a9c382c29bc382c2ab4d | テδィテつ?つェテδヲテつアテつ静δァテつ暗つセテδゥテつ崚つォM |
EUC-JP | c383c2a8c382c287c382c2aac383c2a6c382c2b1c382c290c383c2a7c382c288c382c2bec383c2a9c382c29bc382c2ab4d | ?即???捉?側?賊???則???他?息???束M |
UTF-8 | c383c2a8c382c287c382c2aac383c2a6c382c2b1c382c290c383c2a7c382c288c382c2bec383c2a9c382c29bc382c2ab4d | èªæ±Âç¾é«M |
UHC | c383c2a8c382c287c382c2aac383c2a6c382c2b1c382c290c383c2a7c382c288c382c2bec383c2a9c382c29bc382c2ab4d | 횄짢횂혝횂짧횄짝횂짹횂혨횄짠횂혞횂쩐횄짤횂혴횂짬M |