同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a8c382c287c382c293c383c2a4c382c2bbc382c296c383c2a6c382c281c382c2afc383c2a4c382c2bfc382c297 | èÃÂÃÂäûÃÂæÃÂïäÿà|
SJIS-WIN | c383c2a8c382c287c382c293c383c2a4c382c2bbc382c296c383c2a6c382c281c382c2afc383c2a4c382c2bfc382c297 | テδィテつ?つ禿δ、テつサテつ姪δヲテつ?つッテδ、テつソテつ |
EUC-JP | c383c2a8c382c287c382c293c383c2a4c382c2bbc382c296c383c2a6c382c281c382c2afc383c2a4c382c2bfc382c297 | ?即?????造?損???側???俗?造?多?? |
UTF-8 | c383c2a8c382c287c382c293c383c2a4c382c2bbc382c296c383c2a6c382c281c382c2afc383c2a4c382c2bfc382c297 | èÂÂä»Âæ¯俠|
UHC | c383c2a8c382c287c382c293c383c2a4c382c2bbc382c296c383c2a6c382c281c382c2afc383c2a4c382c2bfc382c297 | 횄짢횂혝횂혫횄짚횂쨩횂혯횄짝횂혖횂짱횄짚횂쩔횂혰 |