同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a8c382c284c382c2b1c383c2a6c382c28ec382c2a2c383c2a9c382c281c382c29cc383c2a7c382c2aec382c2aa | èÃÂñæÃÂâéÃÂÃÂçîê |
SJIS-WIN | c383c2a8c382c284c382c2b1c383c2a6c382c28ec382c2a2c383c2a9c382c281c382c29cc383c2a7c382c2aec382c2aa | テδィテつ?つアテδヲテつ偲つ「テδゥテつ?つ愿δァテつョテつェ |
EUC-JP | c383c2a8c382c284c382c2b1c383c2a6c382c28ec382c2a2c383c2a9c382c281c382c29cc383c2a7c382c2aec382c2aa | ?即???賊?側???蔵?息?????則?速?捉 |
UTF-8 | c383c2a8c382c284c382c2b1c383c2a6c382c28ec382c2a2c383c2a9c382c281c382c29cc383c2a7c382c2aec382c2aa | è±æ¢éÂÂ箪 |
UHC | c383c2a8c382c284c382c2b1c383c2a6c382c28ec382c2a2c383c2a9c382c281c382c29cc383c2a7c382c2aec382c2aa | 횄짢횂혙횂짹횄짝횂혦횂짖횄짤횂혖횂혵횄짠횂짰횂짧 |