同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a8c382c282c382c2a2c383c2acc382c2bfc382c2b0c383c2abc382c2a0c382c2b1c383c2adc382c29dc382c298 | èÃÂâìÿðëàñÃÂÃÂà|
SJIS-WIN | c383c2a8c382c282c382c2a2c383c2acc382c2bfc382c2b0c383c2abc382c2a0c382c2b1c383c2adc382c29dc382c298 | テδィテつづつ「テδャテつソテつーテδォテつ?テつアテδュテつ敕つ |
EUC-JP | c383c2a8c382c282c382c2a2c383c2acc382c2bfc382c2b0c383c2abc382c2a0c382c2b1c383c2adc382c29dc382c298 | ?即???蔵?測?多?属?束???賊?足???? |
UTF-8 | c383c2a8c382c282c382c2a2c383c2acc382c2bfc382c2b0c383c2abc382c2a0c382c2b1c383c2adc382c29dc382c298 | è¢쿰렱à|
UHC | c383c2a8c382c282c382c2a2c383c2acc382c2bfc382c2b0c383c2abc382c2a0c382c2b1c383c2adc382c29dc382c298 | 횄짢횂혗횂짖횄짭횂쩔횂째횄짬횂혻횂짹횄짯횂혶횂혱 |