同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a7c383c2bbc382c293c383c2a4c382c2b8c382c2bbc383c2afc382c2bdc382c2a5c383c2afc382c2bdc382c2ad | çûÃÂäøûïýÃ¥ïýà|
SJIS-WIN | c383c2a7c383c2bbc382c293c383c2a4c382c2b8c382c2bbc383c2afc382c2bdc382c2a5c383c2afc382c2bdc382c2ad | テδァテδサテつ禿δ、テつクテつサテδッテつステつ・テδッテつステつュ |
EUC-JP | c383c2a7c383c2bbc382c293c383c2a4c382c2b8c382c2bbc383c2afc382c2bdc382c2a5c383c2afc382c2bdc382c2ad | ?則?損???造?存?損?俗?遜?促?俗?遜?足 |
UTF-8 | c383c2a7c383c2bbc382c293c383c2a4c382c2b8c382c2bbc383c2afc382c2bdc382c2a5c383c2afc382c2bdc382c2ad | çûÂ主・⦆|
UHC | c383c2a7c383c2bbc382c293c383c2a4c382c2b8c382c2bbc383c2afc382c2bdc382c2a5c383c2afc382c2bdc382c2ad | 횄짠횄쨩횂혫횄짚횂쨍횂쨩횄짱횂쩍횂짜횄짱횂쩍횂짯 |