同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a7c383c2b1c382c2bfc383c2afc382c2bdc382c2a4c383c2a8c383c29fc382c2b6c383c2a6c382c2bbc382c289 | çñÿïýäèÃÂöæûà|
SJIS-WIN | c383c2a7c383c2b1c382c2bfc383c2afc382c2bdc382c2a4c383c2a8c383c29fc382c2b6c383c2a6c382c2bbc382c289 | テδァテδアテつソテδッテつステつ、テδィテδ淌つカテδヲテつサテつ |
EUC-JP | c383c2a7c383c2b1c382c2bfc383c2afc382c2bdc382c2a4c383c2a8c383c29fc382c2b6c383c2a6c382c2bbc382c289 | ?則?賊?多?俗?遜?造?即???其?側?損?? |
UTF-8 | c383c2a7c383c2b1c382c2bfc383c2afc382c2bdc382c2a4c383c2a8c383c29fc382c2b6c383c2a6c382c2bbc382c289 | çñ¿ï½¤èö滠|
UHC | c383c2a7c383c2b1c382c2bfc383c2afc382c2bdc382c2a4c383c2a8c383c29fc382c2b6c383c2a6c382c2bbc382c289 | 횄짠횄짹횂쩔횄짱횂쩍횂짚횄짢횄혺횂쨋횄짝횂쨩횂혟 |