同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a7c383c2acc382c2a8c383c2a4c382c2bbc382c2b6c383c2a8c383c29ec382c2b1c383c2a8c382c28cc382c298 | çìèäûöèÃÂñèÃÂà|
SJIS-WIN | c383c2a7c383c2acc382c2a8c383c2a4c382c2bbc382c2b6c383c2a8c383c29ec382c2b1c383c2a8c382c28cc382c298 | テδァテδャテつィテδ、テつサテつカテδィテδ榲つアテδィテつ古つ |
EUC-JP | c383c2a7c383c2acc382c2a8c383c2a4c382c2bbc382c2b6c383c2a8c383c29ec382c2b1c383c2a8c382c28cc382c298 | ?則?測?即?造?損?其?即???賊?即???? |
UTF-8 | c383c2a7c383c2acc382c2a8c383c2a4c382c2bbc382c2b6c383c2a8c383c29ec382c2b1c383c2a8c382c28cc382c298 | çì¨ä»¶èñè |
UHC | c383c2a7c383c2acc382c2a8c383c2a4c382c2bbc382c2b6c383c2a8c383c29ec382c2b1c383c2a8c382c28cc382c298 | 횄짠횄짭횂짢횄짚횂쨩횂쨋횄짢횄혷횂짹횄짢횂혣횂혱 |