同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a7c383c2a2c382c2b1c383c2a4c382c2bbc382c296c383c2a8c383c29ec382c2a0c383c2a4c382c2bdc382c286 | çâñäûÃÂèÃÂàäýà|
SJIS-WIN | c383c2a7c383c2a2c382c2b1c383c2a4c382c2bbc382c296c383c2a8c383c29ec382c2a0c383c2a4c382c2bdc382c286 | テδァテδ「テつアテδ、テつサテつ姪δィテδ榲つ?テδ、テつステつ |
EUC-JP | c383c2a7c383c2a2c382c2b1c383c2a4c382c2bbc382c296c383c2a8c383c29ec382c2a0c383c2a4c382c2bdc382c286 | ?則?蔵?賊?造?損???即?????造?遜?? |
UTF-8 | c383c2a7c383c2a2c382c2b1c383c2a4c382c2bbc382c296c383c2a8c383c29ec382c2a0c383c2a4c382c2bdc382c286 | çâ±ä»Âèà你|
UHC | c383c2a7c383c2a2c382c2b1c383c2a4c382c2bbc382c296c383c2a8c383c29ec382c2a0c383c2a4c382c2bdc382c286 | 횄짠횄짖횂짹횄짚횂쨩횂혯횄짢횄혷횂혻횄짚횂쩍횂혛 |