同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a7c382c2bfc382c2b9c383c2aec382c287c382c2adc383c2a9c382c28fc382c2b8c383c2afc382c2bec382c295 | çÿùîÃÂÃÂéÃÂøïþà|
SJIS-WIN | c383c2a7c382c2bfc382c2b9c383c2aec382c287c382c2adc383c2a9c382c28fc382c2b8c383c2afc382c2bec382c295 | テδァテつソテつケテδョテつ?つュテδゥテつ湘つクテδッテつセテつ |
EUC-JP | c383c2a7c382c2bfc382c2b9c383c2aec382c287c382c2adc383c2a9c382c28fc382c2b8c383c2afc382c2bec382c295 | ?則?多?孫?速???足?息???存?俗?他?? |
UTF-8 | c383c2a7c382c2bfc382c2b9c383c2aec382c287c382c2adc383c2a9c382c28fc382c2b8c383c2afc382c2bec382c295 | 翹îÂÂé¸ᅠ|
UHC | c383c2a7c382c2bfc382c2b9c383c2aec382c287c382c2adc383c2a9c382c28fc382c2b8c383c2afc382c2bec382c295 | 횄짠횂쩔횂쨔횄짰횂혝횂짯횄짤횂혧횂쨍횄짱횂쩐횂혮 |