同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a7c382c2b9c382c2b9c383c2abc382c2a8c382c2aec383c2abc382c29fc382c2bdc383c2a9c382c287c382c297 | çùùëèîëÃÂýéÃÂà|
SJIS-WIN | c383c2a7c382c2b9c382c2b9c383c2abc382c2a8c382c2aec383c2abc382c29fc382c2bdc383c2a9c382c287c382c297 | テδァテつケテつケテδォテつィテつョテδォテつ淌つステδゥテつ?つ |
EUC-JP | c383c2a7c382c2b9c382c2b9c383c2abc382c2a8c382c2aec383c2abc382c29fc382c2bdc383c2a9c382c287c382c297 | ?則?孫?孫?束?即?速?束???遜?息???? |
UTF-8 | c383c2a7c382c2b9c382c2b9c383c2abc382c2a8c382c2aec383c2abc382c29fc382c2bdc383c2a9c382c287c382c297 | 繹먮ë½é |
UHC | c383c2a7c382c2b9c382c2b9c383c2abc382c2a8c382c2aec383c2abc382c29fc382c2bdc383c2a9c382c287c382c297 | 횄짠횂쨔횂쨔횄짬횂짢횂짰횄짬횂혺횂쩍횄짤횂혝횂혰 |