同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a7c382c2aec382c28fc383c2aec382c294c382c289c383c2aec382c282c382c2adc383c2aec382c285c382c297 | çîÃÂîÃÂÃÂîÃÂÃÂîàà|
SJIS-WIN | c383c2a7c382c2aec382c28fc383c2aec382c294c382c289c383c2aec382c282c382c2adc383c2aec382c285c382c297 | テδァテつョテつ湘δョテつ氾つ嘉δョテつづつュテδョテつ?つ |
EUC-JP | c383c2a7c382c2aec382c28fc383c2aec382c294c382c289c383c2aec382c282c382c2adc383c2aec382c285c382c297 | ?則?速???速?????速???足?速???? |
UTF-8 | c383c2a7c382c2aec382c28fc383c2aec382c294c382c289c383c2aec382c282c382c2adc383c2aec382c285c382c297 | ç®ÂîÂÂîÂÂî  |
UHC | c383c2a7c382c2aec382c28fc383c2aec382c294c382c289c383c2aec382c282c382c2adc383c2aec382c285c382c297 | 횄짠횂짰횂혧횄짰횂혬횂혟횄짰횂혗횂짯횄짰횂혚횂혰 |