同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a7c382c2aec382c28bc383c2abc382c2bac382c2a7c383c2adc382c291c382c2b6c383c2a6c382c2a9c382c288 | çîÃÂëúçÃÂÃÂöæéà|
SJIS-WIN | c383c2a7c382c2aec382c28bc383c2abc382c2bac382c2a7c383c2adc382c291c382c2b6c383c2a6c382c2a9c382c288 | テδァテつョテつ凝δォテつコテつァテδュテつ妥つカテδヲテつゥテつ |
EUC-JP | c383c2a7c382c2aec382c28bc383c2abc382c2bac382c2a7c383c2adc382c291c382c2b6c383c2a6c382c2a9c382c288 | ?則?速???束?尊?則?足???其?側?息?? |
UTF-8 | c383c2a7c382c2aec382c28bc383c2abc382c2bac382c2a7c383c2adc382c291c382c2b6c383c2a6c382c2a9c382c288 | ç®Â뺧ö橠|
UHC | c383c2a7c382c2aec382c28bc383c2abc382c2bac382c2a7c383c2adc382c291c382c2b6c383c2a6c382c2a9c382c288 | 횄짠횂짰횂혢횄짬횂쨘횂짠횄짯횂혩횂쨋횄짝횂짤횂혞 |