同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a7c382c2adc382c28cc383c2abc382c29ac382c2aec383c2abc383c2a7c382c2a0c383c2a4c382c2b9c382c299 | çÃÂÃÂëÃÂîëçàäùà|
SJIS-WIN | c383c2a7c382c2adc382c28cc383c2abc382c29ac382c2aec383c2abc383c2a7c382c2a0c383c2a4c382c2b9c382c299 | テδァテつュテつ古δォテつ堙つョテδォテδァテつ?テδ、テつケテつ |
EUC-JP | c383c2a7c382c2adc382c28cc383c2abc382c29ac382c2aec383c2abc383c2a7c382c2a0c383c2a4c382c2b9c382c299 | ?則?足???束???速?束?則???造?孫?? |
UTF-8 | c383c2a7c382c2adc382c28cc383c2abc382c29ac382c2aec383c2abc383c2a7c382c2a0c383c2a4c382c2b9c382c299 | çÂÂë®ëç ä¹ |
UHC | c383c2a7c382c2adc382c28cc383c2abc382c29ac382c2aec383c2abc383c2a7c382c2a0c383c2a4c382c2b9c382c299 | 횄짠횂짯횂혣횄짬횂혳횂짰횄짬횄짠횂혻횄짚횂쨔횂혲 |