同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a7c382c2adc382c28cc383c2aac382c2bbc382c28bc383c2aac382c2bcc382c2aec383c2a9c382c299c382c2b0 | çÃÂÃÂêûÃÂêüîéÃÂð |
SJIS-WIN | c383c2a7c382c2adc382c28cc383c2aac382c2bbc382c28bc383c2aac382c2bcc382c2aec383c2a9c382c299c382c2b0 | テδァテつュテつ古δェテつサテつ凝δェテつシテつョテδゥテつ凖つー |
EUC-JP | c383c2a7c382c2adc382c28cc383c2aac382c2bbc382c28bc383c2aac382c2bcc382c2aec383c2a9c382c299c382c2b0 | ?則?足???捉?損???捉?村?速?息???属 |
UTF-8 | c383c2a7c382c2adc382c28cc383c2aac382c2bbc382c28bc383c2aac382c2bcc382c2aec383c2a9c382c299c382c2b0 | çÂÂê»Âê¼®é° |
UHC | c383c2a7c382c2adc382c28cc383c2aac382c2bbc382c28bc383c2aac382c2bcc382c2aec383c2a9c382c299c382c2b0 | 횄짠횂짯횂혣횄짧횂쨩횂혢횄짧횂쩌횂짰횄짤횂혲횂째 |