同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a7c382c29bc382c29ec383c2a7c382c2aec382c29ac383c2a9c382c2b1c382c297c383c2a7c382c2b1c382c2b3 | çÃÂÃÂçîÃÂéñÃÂçñó |
SJIS-WIN | c383c2a7c382c29bc382c29ec383c2a7c382c2aec382c29ac383c2a9c382c2b1c382c297c383c2a7c382c2b1c382c2b3 | テδァテつ崚つ榲δァテつョテつ堙δゥテつアテつ療δァテつアテつウ |
EUC-JP | c383c2a7c382c29bc382c29ec383c2a7c382c2aec382c29ac383c2a9c382c2b1c382c297c383c2a7c382c2b1c382c2b3 | ?則?????則?速???息?賊???則?賊?続 |
UTF-8 | c383c2a7c382c29bc382c29ec383c2a7c382c2aec382c29ac383c2a9c382c2b1c382c297c383c2a7c382c2b1c382c2b3 | çÂÂç®Âé±Âç±³ |
UHC | c383c2a7c382c29bc382c29ec383c2a7c382c2aec382c29ac383c2a9c382c2b1c382c297c383c2a7c382c2b1c382c2b3 | 횄짠횂혴횂혷횄짠횂짰횂혳횄짤횂짹횂혰횄짠횂짹횂쨀 |