同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a7c382c297c382c287c383c2aec382c281c382c2bbc383c2afc382c2bdc382c2a9c383c2a4c382c2b8c382c28a | çÃÂÃÂîÃÂûïýéäøà|
SJIS-WIN | c383c2a7c382c297c382c287c383c2aec382c281c382c2bbc383c2afc382c2bdc382c2a9c383c2a4c382c2b8c382c28a | テδァテつ療つ?δョテつ?つサテδッテつステつゥテδ、テつクテつ |
EUC-JP | c383c2a7c382c297c382c287c383c2aec382c281c382c2bbc383c2afc382c2bdc382c2a9c383c2a4c382c2b8c382c28a | ?則?????速???損?俗?遜?息?造?存?? |
UTF-8 | c383c2a7c382c297c382c287c383c2aec382c281c382c2bbc383c2afc382c2bdc382c2a9c383c2a4c382c2b8c382c28a | çÂÂî»ゥ丠|
UHC | c383c2a7c382c297c382c287c383c2aec382c281c382c2bbc383c2afc382c2bdc382c2a9c383c2a4c382c2b8c382c28a | 횄짠횂혰횂혝횄짰횂혖횂쨩횄짱횂쩍횂짤횄짚횂쨍횂혡 |