同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a7c382c296c382c2bec383c2a9c382c2a9c382c297c383c2a6c382c28dc382c2a8c383c2a8c382c2bbc382c28a | çÃÂþééÃÂæÃÂèèûà|
SJIS-WIN | c383c2a7c382c296c382c2bec383c2a9c382c2a9c382c297c383c2a6c382c28dc382c2a8c383c2a8c382c2bbc382c28a | テδァテつ姪つセテδゥテつゥテつ療δヲテつ催つィテδィテつサテつ |
EUC-JP | c383c2a7c382c296c382c2bec383c2a9c382c2a9c382c297c383c2a6c382c28dc382c2a8c383c2a8c382c2bbc382c28a | ?則???他?息?息???側???即?即?損?? |
UTF-8 | c383c2a7c382c296c382c2bec383c2a9c382c2a9c382c297c383c2a6c382c28dc382c2a8c383c2a8c382c2bbc382c28a | ç¾é©Âæ¨軠|
UHC | c383c2a7c382c296c382c2bec383c2a9c382c2a9c382c297c383c2a6c382c28dc382c2a8c383c2a8c382c2bbc382c28a | 횄짠횂혯횂쩐횄짤횂짤횂혰횄짝횂혥횂짢횄짢횂쨩횂혡 |