同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a7c382c28cc382c2b7c383c2abc382c29dc382c2a4c383c2abc382c2b2c382c280c383c2a6c382c2aec382c289 | çÃÂ֑ÃÂäëòÃÂæîà|
SJIS-WIN | c383c2a7c382c28cc382c2b7c383c2abc382c29dc382c2a4c383c2abc382c2b2c382c280c383c2a6c382c2aec382c289 | テδァテつ古つキテδォテつ敕つ、テδォテつイテつ?テδヲテつョテつ |
EUC-JP | c383c2a7c382c28cc382c2b7c383c2abc382c29dc382c2a4c383c2abc382c2b2c382c280c383c2a6c382c2aec382c289 | ?則???揃?束???造?束?族???側?速?? |
UTF-8 | c383c2a7c382c28cc382c2b7c383c2abc382c29dc382c2a4c383c2abc382c2b2c382c280c383c2a6c382c2aec382c289 | ç·ë¤ë²Âæ® |
UHC | c383c2a7c382c28cc382c2b7c383c2abc382c29dc382c2a4c383c2abc382c2b2c382c280c383c2a6c382c2aec382c289 | 횄짠횂혣횂쨌횄짬횂혶횂짚횄짬횂짼횂?횄짝횂짰횂혟 |