同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a6c383c2bdc382c297c383c2a9c382c2aec382c28fc383c2adc383c2a0c382c2a2c383c2a7c382c2b0c382c294 | æýÃÂéîÃÂÃÂàâçðà|
SJIS-WIN | c383c2a6c383c2bdc382c297c383c2a9c382c2aec382c28fc383c2adc383c2a0c382c2a2c383c2a7c382c2b0c382c294 | テδヲテδステつ療δゥテつョテつ湘δュテδ?テつ「テδァテつーテつ |
EUC-JP | c383c2a6c383c2bdc382c297c383c2a9c382c2aec382c28fc383c2adc383c2a0c382c2a2c383c2a7c382c2b0c382c294 | ?側?遜???息?速???足???蔵?則?属?? |
UTF-8 | c383c2a6c383c2bdc382c297c383c2a9c382c2aec382c28fc383c2adc383c2a0c382c2a2c383c2a7c382c2b0c382c294 | æýÂé®ÂÃà ¢ç° |
UHC | c383c2a6c383c2bdc382c297c383c2a9c382c2aec382c28fc383c2adc383c2a0c382c2a2c383c2a7c382c2b0c382c294 | 횄짝횄쩍횂혰횄짤횂짰횂혧횄짯횄혻횂짖횄짠횂째횂혬 |