同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a6c383c2bbc382c29bc383c2abc382c2a0c382c2abc383c2a4c382c2bbc382c2a5c383c2abc382c2a0c382c292 | æûÃÂëàëäûÃ¥ëàà|
SJIS-WIN | c383c2a6c383c2bbc382c29bc383c2abc382c2a0c382c2abc383c2a4c382c2bbc382c2a5c383c2abc382c2a0c382c292 | テδヲテδサテつ崚δォテつ?テつォテδ、テつサテつ・テδォテつ?テつ |
EUC-JP | c383c2a6c383c2bbc382c29bc383c2abc382c2a0c382c2abc383c2a4c382c2bbc382c2a5c383c2abc382c2a0c382c292 | ?側?損???束???束?造?損?促?束???? |
UTF-8 | c383c2a6c383c2bbc382c29bc383c2abc382c2a0c382c2abc383c2a4c382c2bbc382c2a5c383c2abc382c2a0c382c292 | æûÂ렫以렠|
UHC | c383c2a6c383c2bbc382c29bc383c2abc382c2a0c382c2abc383c2a4c382c2bbc382c2a5c383c2abc382c2a0c382c292 | 횄짝횄쨩횂혴횄짬횂혻횂짬횄짚횂쨩횂짜횄짬횂혻횂혪 |