同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a6c383c2bbc382c29bc383c2abc382c2a0c382c2a0c383c2a5c383c2bbc382c296c383c2abc382c2a0c382c2b1 | æûÃÂëààÃ¥ûÃÂëàñ |
SJIS-WIN | c383c2a6c383c2bbc382c29bc383c2abc382c2a0c382c2a0c383c2a5c383c2bbc382c296c383c2abc382c2a0c382c2b1 | テδヲテδサテつ崚δォテつ?テつ?テδ・テδサテつ姪δォテつ?テつア |
EUC-JP | c383c2a6c383c2bbc382c29bc383c2abc382c2a0c382c2a0c383c2a5c383c2bbc382c296c383c2abc382c2a0c382c2b1 | ?側?損???束?????促?損???束???賊 |
UTF-8 | c383c2a6c383c2bbc382c29bc383c2abc382c2a0c382c2a0c383c2a5c383c2bbc382c296c383c2abc382c2a0c382c2b1 | æûÂë  åûÂë ± |
UHC | c383c2a6c383c2bbc382c29bc383c2abc382c2a0c382c2a0c383c2a5c383c2bbc382c296c383c2abc382c2a0c382c2b1 | 횄짝횄쨩횂혴횄짬횂혻횂혻횄짜횄쨩횂혯횄짬횂혻횂짹 |