同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a6c383c2bbc382c29bc383c2a4c382c2bcc382c28ec383c2a5c383c2a9c382c2b1c383c2a4c382c2bac382c28c | æûÃÂäüÃÂÃ¥éñäúà|
SJIS-WIN | c383c2a6c383c2bbc382c29bc383c2a4c382c2bcc382c28ec383c2a5c383c2a9c382c2b1c383c2a4c382c2bac382c28c | テδヲテδサテつ崚δ、テつシテつ偲δ・テδゥテつアテδ、テつコテつ |
EUC-JP | c383c2a6c383c2bbc382c29bc383c2a4c382c2bcc382c28ec383c2a5c383c2a9c382c2b1c383c2a4c382c2bac382c28c | ?側?損???造?村???促?息?賊?造?尊?? |
UTF-8 | c383c2a6c383c2bbc382c29bc383c2a4c382c2bcc382c28ec383c2a5c383c2a9c382c2b1c383c2a4c382c2bac382c28c | æûÂä¼Âåé±äº |
UHC | c383c2a6c383c2bbc382c29bc383c2a4c382c2bcc382c28ec383c2a5c383c2a9c382c2b1c383c2a4c382c2bac382c28c | 횄짝횄쨩횂혴횄짚횂쩌횂혦횄짜횄짤횂짹횄짚횂쨘횂혣 |