同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a6c383c2b4c382c282c382c28fc383c2a8c383c2a9c383c2a2c383c29ec382c295c382c2bcc383c2a8c383c2a94d | æôÃÂÃÂèéâÃÂÃÂüèéM |
SJIS-WIN | c383c2a6c383c2b4c382c282c382c28fc383c2a8c383c2a9c383c2a2c383c29ec382c295c382c2bcc383c2a8c383c2a94d | テδヲテδエテつづつ湘δィテδゥテδ「テδ榲つ陛つシテδィテδゥM |
EUC-JP | c383c2a6c383c2b4c382c282c382c28fc383c2a8c383c2a9c383c2a2c383c29ec382c295c382c2bcc383c2a8c383c2a94d | ?側?卒?????即?息?蔵?????村?即?息M |
UTF-8 | c383c2a6c383c2b4c382c282c382c28fc383c2a8c383c2a9c383c2a2c383c29ec382c295c382c2bcc383c2a8c383c2a94d | æôÂÂèéâüèéM |
UHC | c383c2a6c383c2b4c382c282c382c28fc383c2a8c383c2a9c383c2a2c383c29ec382c295c382c2bcc383c2a8c383c2a94d | 횄짝횄쨈횂혗횂혧횄짢횄짤횄짖횄혷횂혮횂쩌횄짢횄짤M |