同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a6c383c2b2c382c295c383c2acc382c295c382c2aec383c2abc382c2b5c382c2bbc383c2a7c382c294c382c295 | æòÃÂìÃÂîëõûçÃÂà|
SJIS-WIN | c383c2a6c383c2b2c382c295c383c2acc382c295c382c2aec383c2abc382c2b5c382c2bbc383c2a7c382c294c382c295 | テδヲテδイテつ陛δャテつ陛つョテδォテつオテつサテδァテつ氾つ |
EUC-JP | c383c2a6c383c2b2c382c295c383c2acc382c295c382c2aec383c2abc382c2b5c382c2bbc383c2a7c382c294c382c295 | ?側?族???測???速?束?袖?損?則???? |
UTF-8 | c383c2a6c383c2b2c382c295c383c2acc382c295c382c2aec383c2abc382c2b5c382c2bbc383c2a7c382c294c382c295 | æòÂì®뵻ç |
UHC | c383c2a6c383c2b2c382c295c383c2acc382c295c382c2aec383c2abc382c2b5c382c2bbc383c2a7c382c294c382c295 | 횄짝횄짼횂혮횄짭횂혮횂짰횄짬횂쨉횂쨩횄짠횂혬횂혮 |