同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a6c383c2b1c382c2a0c383c2abc382c2a0c382c2a6c383c2a4c383c2a2c382c284c383c2acc382c295c382c298 | æñàëàæäâÃÂìÃÂà|
SJIS-WIN | c383c2a6c383c2b1c382c2a0c383c2abc382c2a0c382c2a6c383c2a4c383c2a2c382c284c383c2acc382c295c382c298 | テδヲテδアテつ?テδォテつ?テつヲテδ、テδ「テつ?δャテつ陛つ |
EUC-JP | c383c2a6c383c2b1c382c2a0c383c2abc382c2a0c382c2a6c383c2a4c383c2a2c382c284c383c2acc382c295c382c298 | ?側?賊???束???側?造?蔵???測???? |
UTF-8 | c383c2a6c383c2b1c382c2a0c383c2abc382c2a0c382c2a6c383c2a4c383c2a2c382c284c383c2acc382c295c382c298 | æñ ë ¦äâÂì |
UHC | c383c2a6c383c2b1c382c2a0c383c2abc382c2a0c382c2a6c383c2a4c383c2a2c382c284c383c2acc382c295c382c298 | 횄짝횄짹횂혻횄짬횂혻횂짝횄짚횄짖횂혙횄짭횂혮횂혱 |