同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a6c383c2b1c382c2a0c383c2a8c382c291c382c29bc383c2abc383c2b8c382c2a4c383c2a7c382c2aec382c28f | æñàèÃÂÃÂëøäçîà|
SJIS-WIN | c383c2a6c383c2b1c382c2a0c383c2a8c382c291c382c29bc383c2abc383c2b8c382c2a4c383c2a7c382c2aec382c28f | テδヲテδアテつ?テδィテつ妥つ崚δォテδクテつ、テδァテつョテつ |
EUC-JP | c383c2a6c383c2b1c382c2a0c383c2a8c382c291c382c29bc383c2abc383c2b8c382c2a4c383c2a7c382c2aec382c28f | ?側?賊???即?????束?存?造?則?速?? |
UTF-8 | c383c2a6c383c2b1c382c2a0c383c2a8c382c291c382c29bc383c2abc383c2b8c382c2a4c383c2a7c382c2aec382c28f | æñ èÂÂëø¤ç® |
UHC | c383c2a6c383c2b1c382c2a0c383c2a8c382c291c382c29bc383c2abc383c2b8c382c2a4c383c2a7c382c2aec382c28f | 횄짝횄짹횂혻횄짢횂혩횂혴횄짬횄쨍횂짚횄짠횂짰횂혧 |