同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a6c383c2abc382c292c383c2abc382c2b0c382c2b1c383c2acc382c2adc382c2a0c383c2a4c382c2bac382c298 | æëÃÂëðñìÃÂàäúà|
SJIS-WIN | c383c2a6c383c2abc382c292c383c2abc382c2b0c382c2b1c383c2acc382c2adc382c2a0c383c2a4c382c2bac382c298 | テδヲテδォテつ津δォテつーテつアテδャテつュテつ?テδ、テつコテつ |
EUC-JP | c383c2a6c383c2abc382c292c383c2abc382c2b0c382c2b1c383c2acc382c2adc382c2a0c383c2a4c382c2bac382c298 | ?側?束???束?属?賊?測?足???造?尊?? |
UTF-8 | c383c2a6c383c2abc382c292c383c2abc382c2b0c382c2b1c383c2acc382c2adc382c2a0c383c2a4c382c2bac382c298 | æëÂë°±ì 亠|
UHC | c383c2a6c383c2abc382c292c383c2abc382c2b0c382c2b1c383c2acc382c2adc382c2a0c383c2a4c382c2bac382c298 | 횄짝횄짬횂혪횄짬횂째횂짹횄짭횂짯횂혻횄짚횂쨘횂혱 |