同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a6c383c2abc382c28fc383c2aec382c282c382c2bbc383c2a6c383c2abc382c28fc383c2a7c382c28cc382c29c4d | æëÃÂîÃÂûæëÃÂçÃÂÃÂM |
SJIS-WIN | c383c2a6c383c2abc382c28fc383c2aec382c282c382c2bbc383c2a6c383c2abc382c28fc383c2a7c382c28cc382c29c4d | テδヲテδォテつ湘δョテつづつサテδヲテδォテつ湘δァテつ古つ廴 |
EUC-JP | c383c2a6c383c2abc382c28fc383c2aec382c282c382c2bbc383c2a6c383c2abc382c28fc383c2a7c382c28cc382c29c4d | ?側?束???速???損?側?束???則????M |
UTF-8 | c383c2a6c383c2abc382c28fc383c2aec382c282c382c2bbc383c2a6c383c2abc382c28fc383c2a7c382c28cc382c29c4d | æëÂî»æëÂçÂÂM |
UHC | c383c2a6c383c2abc382c28fc383c2aec382c282c382c2bbc383c2a6c383c2abc382c28fc383c2a7c382c28cc382c29c4d | 횄짝횄짬횂혧횄짰횂혗횂쨩횄짝횄짬횂혧횄짠횂혣횂혵M |