同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a6c383c2aac382c2b7c383c2abc382c293c382c2afc383c2abc382c2bcc382c2b3c383c2a6c382c2aec382c289 | æê÷ëÃÂïëüóæîà|
SJIS-WIN | c383c2a6c383c2aac382c2b7c383c2abc382c293c382c2afc383c2abc382c2bcc382c2b3c383c2a6c382c2aec382c289 | テδヲテδェテつキテδォテつ禿つッテδォテつシテつウテδヲテつョテつ |
EUC-JP | c383c2a6c383c2aac382c2b7c383c2abc382c293c382c2afc383c2abc382c2bcc382c2b3c383c2a6c382c2aec382c289 | ?側?捉?揃?束???俗?束?村?続?側?速?? |
UTF-8 | c383c2a6c383c2aac382c2b7c383c2abc382c293c382c2afc383c2abc382c2bcc382c2b3c383c2a6c382c2aec382c289 | æê·ë¯뼳殠|
UHC | c383c2a6c383c2aac382c2b7c383c2abc382c293c382c2afc383c2abc382c2bcc382c2b3c383c2a6c382c2aec382c289 | 횄짝횄짧횂쨌횄짬횂혫횂짱횄짬횂쩌횂쨀횄짝횂짰횂혟 |