同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a6c383c2a2c382c28cc383c2abc382c2a0c382c2b1c383c2a7c383c29ec382c2b3c383c2abc382c2a0c382c2ad | æâÃÂëàñçÃÂóëàà|
SJIS-WIN | c383c2a6c383c2a2c382c28cc383c2abc382c2a0c382c2b1c383c2a7c383c29ec382c2b3c383c2abc382c2a0c382c2ad | テδヲテδ「テつ古δォテつ?テつアテδァテδ榲つウテδォテつ?テつュ |
EUC-JP | c383c2a6c383c2a2c382c28cc383c2abc382c2a0c382c2b1c383c2a7c383c29ec382c2b3c383c2abc382c2a0c382c2ad | ?側?蔵???束???賊?則???続?束???足 |
UTF-8 | c383c2a6c383c2a2c382c28cc383c2abc382c2a0c382c2b1c383c2a7c383c29ec382c2b3c383c2abc382c2a0c382c2ad | æâÂë ±çó렠|
UHC | c383c2a6c383c2a2c382c28cc383c2abc382c2a0c382c2b1c383c2a7c383c29ec382c2b3c383c2abc382c2a0c382c2ad | 횄짝횄짖횂혣횄짬횂혻횂짹횄짠횄혷횂쨀횄짬횂혻횂짯 |