同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a6c383c2a0c382c28ec383c2aac382c2b3c382c2adc383c2abc383c2aec382c29bc383c2a9c382c2b7c382c2b9 | æàÃÂêóÃÂëîÃÂé÷ù |
SJIS-WIN | c383c2a6c383c2a0c382c28ec383c2aac382c2b3c382c2adc383c2abc383c2aec382c29bc383c2a9c382c2b7c382c2b9 | テδヲテδ?テつ偲δェテつウテつュテδォテδョテつ崚δゥテつキテつケ |
EUC-JP | c383c2a6c383c2a0c382c28ec383c2aac382c2b3c382c2adc383c2abc383c2aec382c29bc383c2a9c382c2b7c382c2b9 | ?側?????捉?続?足?束?速???息?揃?孫 |
UTF-8 | c383c2a6c383c2a0c382c28ec383c2aac382c2b3c382c2adc383c2abc383c2aec382c29bc383c2a9c382c2b7c382c2b9 | æà Âê³ÂëîÂé·¹ |
UHC | c383c2a6c383c2a0c382c28ec383c2aac382c2b3c382c2adc383c2abc383c2aec382c29bc383c2a9c382c2b7c382c2b9 | 횄짝횄혻횂혦횄짧횂쨀횂짯횄짬횄짰횂혴횄짤횂쨌횂쨔 |