同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a6c382c2bcc382c2acc383c2abc382c2a0c382c2aec383c2a8c382c282c382c2a2c383c2abc382c2a0c382c296 | æüìëàîèÃÂâëàà|
SJIS-WIN | c383c2a6c382c2bcc382c2acc383c2abc382c2a0c382c2aec383c2a8c382c282c382c2a2c383c2abc382c2a0c382c296 | テδヲテつシテつャテδォテつ?テつョテδィテつづつ「テδォテつ?テつ |
EUC-JP | c383c2a6c382c2bcc382c2acc383c2abc382c2a0c382c2aec383c2a8c382c282c382c2a2c383c2abc382c2a0c382c296 | ?側?村?測?束???速?即???蔵?束???? |
UTF-8 | c383c2a6c382c2bcc382c2acc383c2abc382c2a0c382c2aec383c2a8c382c282c382c2a2c383c2abc382c2a0c382c296 | 漬렮è¢렠|
UHC | c383c2a6c382c2bcc382c2acc383c2abc382c2a0c382c2aec383c2a8c382c282c382c2a2c383c2abc382c2a0c382c296 | 횄짝횂쩌횂짭횄짬횂혻횂짰횄짢횂혗횂짖횄짬횂혻횂혯 |