同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a6c382c2bcc382c286c383c2a9c382c29bc382c289c383c2a8c382c2bbc382c2b8c383c2a6c382c2bcc382c286 | æüÃÂéÃÂÃÂèûøæüà|
SJIS-WIN | c383c2a6c382c2bcc382c286c383c2a9c382c29bc382c289c383c2a8c382c2bbc382c2b8c383c2a6c382c2bcc382c286 | テδヲテつシテつ?δゥテつ崚つ嘉δィテつサテつクテδヲテつシテつ |
EUC-JP | c383c2a6c382c2bcc382c286c383c2a9c382c29bc382c289c383c2a8c382c2bbc382c2b8c383c2a6c382c2bcc382c286 | ?側?村???息?????即?損?存?側?村?? |
UTF-8 | c383c2a6c382c2bcc382c286c383c2a9c382c29bc382c289c383c2a8c382c2bbc382c2b8c383c2a6c382c2bcc382c286 | æ¼ÂéÂÂ軸漠|
UHC | c383c2a6c382c2bcc382c286c383c2a9c382c29bc382c289c383c2a8c382c2bbc382c2b8c383c2a6c382c2bcc382c286 | 횄짝횂쩌횂혛횄짤횂혴횂혟횄짢횂쨩횂쨍횄짝횂쩌횂혛 |