同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a6c382c2bbc382c293c383c2abc382c2a0c382c294c383c2a6c382c286c382c2b6c383c2abc382c2a0c382c297 | æûÃÂëàÃÂæÃÂöëàà|
SJIS-WIN | c383c2a6c382c2bbc382c293c383c2abc382c2a0c382c294c383c2a6c382c286c382c2b6c383c2abc382c2a0c382c297 | テδヲテつサテつ禿δォテつ?テつ氾δヲテつ?つカテδォテつ?テつ |
EUC-JP | c383c2a6c382c2bbc382c293c383c2abc382c2a0c382c294c383c2a6c382c286c382c2b6c383c2abc382c2a0c382c297 | ?側?損???束?????側???其?束???? |
UTF-8 | c383c2a6c382c2bbc382c293c383c2abc382c2a0c382c294c383c2a6c382c286c382c2b6c383c2abc382c2a0c382c297 | æ»Âë Âæ¶렠|
UHC | c383c2a6c382c2bbc382c293c383c2abc382c2a0c382c294c383c2a6c382c286c382c2b6c383c2abc382c2a0c382c297 | 횄짝횂쨩횂혫횄짬횂혻횂혬횄짝횂혛횂쨋횄짬횂혻횂혰 |