同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a6c382c2bbc382c28ec383c2adc382c287c382c2bec383c2a6c382c2bbc382c28ec383c2adc382c287c382c2be4d | æûÃÂÃÂÃÂþæûÃÂÃÂÃÂþM |
SJIS-WIN | c383c2a6c382c2bbc382c28ec383c2adc382c287c382c2bec383c2a6c382c2bbc382c28ec383c2adc382c287c382c2be4d | テδヲテつサテつ偲δュテつ?つセテδヲテつサテつ偲δュテつ?つセM |
EUC-JP | c383c2a6c382c2bbc382c28ec383c2adc382c287c382c2bec383c2a6c382c2bbc382c28ec383c2adc382c287c382c2be4d | ?側?損???足???他?側?損???足???他M |
UTF-8 | c383c2a6c382c2bbc382c28ec383c2adc382c287c382c2bec383c2a6c382c2bbc382c28ec383c2adc382c287c382c2be4d | æ»Âþæ»ÂþM |
UHC | c383c2a6c382c2bbc382c28ec383c2adc382c287c382c2bec383c2a6c382c2bbc382c28ec383c2adc382c287c382c2be4d | 횄짝횂쨩횂혦횄짯횂혝횂쩐횄짝횂쨩횂혦횄짯횂혝횂쩐M |