同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a6c382c2bbc382c28ec383c2adc382c287c382c2a9c383c2a6c382c2bbc382c28ec383c2adc382c287c382c2a94d | æûÃÂÃÂÃÂéæûÃÂÃÂÃÂéM |
SJIS-WIN | c383c2a6c382c2bbc382c28ec383c2adc382c287c382c2a9c383c2a6c382c2bbc382c28ec383c2adc382c287c382c2a94d | テδヲテつサテつ偲δュテつ?つゥテδヲテつサテつ偲δュテつ?つゥM |
EUC-JP | c383c2a6c382c2bbc382c28ec383c2adc382c287c382c2a9c383c2a6c382c2bbc382c28ec383c2adc382c287c382c2a94d | ?側?損???足???息?側?損???足???息M |
UTF-8 | c383c2a6c382c2bbc382c28ec383c2adc382c287c382c2a9c383c2a6c382c2bbc382c28ec383c2adc382c287c382c2a94d | æ»Âéæ»ÂéM |
UHC | c383c2a6c382c2bbc382c28ec383c2adc382c287c382c2a9c383c2a6c382c2bbc382c28ec383c2adc382c287c382c2a94d | 횄짝횂쨩횂혦횄짯횂혝횂짤횄짝횂쨩횂혦횄짯횂혝횂짤M |