同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a6c382c2b9c382c29ec383c2abc382c2a0c382c2adc383c2abc382c2a4c382c28ac383c2a9c382c296c382c283 | æùÃÂëàÃÂëäÃÂéÃÂà|
SJIS-WIN | c383c2a6c382c2b9c382c29ec383c2abc382c2a0c382c2adc383c2abc382c2a4c382c28ac383c2a9c382c296c382c283 | テδヲテつケテつ榲δォテつ?テつュテδォテつ、テつ甘δゥテつ姪つ |
EUC-JP | c383c2a6c382c2b9c382c29ec383c2abc382c2a0c382c2adc383c2abc382c2a4c382c28ac383c2a9c382c296c382c283 | ?側?孫???束???足?束?造???息???? |
UTF-8 | c383c2a6c382c2b9c382c29ec383c2abc382c2a0c382c2adc383c2abc382c2a4c382c28ac383c2a9c382c296c382c283 | æ¹Âë Âë¤Âé |
UHC | c383c2a6c382c2b9c382c29ec383c2abc382c2a0c382c2adc383c2abc382c2a4c382c28ac383c2a9c382c296c382c283 | 횄짝횂쨔횂혷횄짬횂혻횂짯횄짬횂짚횂혡횄짤횂혯횂혘 |