同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a6c382c2b9c382c29bc383c2a9c382c280c382c29fc383c2a5c382c28dc382c2b3c383c2a9c382c2b1c382c288 | æùÃÂéÃÂÃÂÃÂ¥ÃÂóéñà|
SJIS-WIN | c383c2a6c382c2b9c382c29bc383c2a9c382c280c382c29fc383c2a5c382c28dc382c2b3c383c2a9c382c2b1c382c288 | テδヲテつケテつ崚δゥテつ?テつ淌δ・テつ催つウテδゥテつアテつ |
EUC-JP | c383c2a6c382c2b9c382c29bc383c2a9c382c280c382c29fc383c2a5c382c28dc382c2b3c383c2a9c382c2b1c382c288 | ?側?孫???息?????促???続?息?賊?? |
UTF-8 | c383c2a6c382c2b9c382c29bc383c2a9c382c280c382c29fc383c2a5c382c28dc382c2b3c383c2a9c382c2b1c382c288 | æ¹ÂéÂÂå³鱠|
UHC | c383c2a6c382c2b9c382c29bc383c2a9c382c280c382c29fc383c2a5c382c28dc382c2b3c383c2a9c382c2b1c382c288 | 횄짝횂쨔횂혴횄짤횂?횂혺횄짜횂혥횂쨀횄짤횂짹횂혞 |