同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a6c382c2b9c382c29bc383c2a7c382c2aec382c2aac383c2a6c382c29dc382c29fc383c2a4c382c2bdc382c286 | æùÃÂçîêæÃÂÃÂäýà|
SJIS-WIN | c383c2a6c382c2b9c382c29bc383c2a7c382c2aec382c2aac383c2a6c382c29dc382c29fc383c2a4c382c2bdc382c286 | テδヲテつケテつ崚δァテつョテつェテδヲテつ敕つ淌δ、テつステつ |
EUC-JP | c383c2a6c382c2b9c382c29bc383c2a7c382c2aec382c2aac383c2a6c382c29dc382c29fc383c2a4c382c2bdc382c286 | ?側?孫???則?速?捉?側?????造?遜?? |
UTF-8 | c383c2a6c382c2b9c382c29bc383c2a7c382c2aec382c2aac383c2a6c382c29dc382c29fc383c2a4c382c2bdc382c286 | æ¹Â箪æÂÂä½ |
UHC | c383c2a6c382c2b9c382c29bc383c2a7c382c2aec382c2aac383c2a6c382c29dc382c29fc383c2a4c382c2bdc382c286 | 횄짝횂쨔횂혴횄짠횂짰횂짧횄짝횂혶횂혺횄짚횂쩍횂혛 |