同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a6c382c2b9c382c29bc383c2a7c382c2aec382c2aac383c2a4c382c2bbc382c296c383c2a8c382c284c382c2b1 | æùÃÂçîêäûÃÂèÃÂñ |
SJIS-WIN | c383c2a6c382c2b9c382c29bc383c2a7c382c2aec382c2aac383c2a4c382c2bbc382c296c383c2a8c382c284c382c2b1 | テδヲテつケテつ崚δァテつョテつェテδ、テつサテつ姪δィテつ?つア |
EUC-JP | c383c2a6c382c2b9c382c29bc383c2a7c382c2aec382c2aac383c2a4c382c2bbc382c296c383c2a8c382c284c382c2b1 | ?側?孫???則?速?捉?造?損???即???賊 |
UTF-8 | c383c2a6c382c2b9c382c29bc383c2a7c382c2aec382c2aac383c2a4c382c2bbc382c296c383c2a8c382c284c382c2b1 | æ¹Â箪ä»Âè± |
UHC | c383c2a6c382c2b9c382c29bc383c2a7c382c2aec382c2aac383c2a4c382c2bbc382c296c383c2a8c382c284c382c2b1 | 횄짝횂쨔횂혴횄짠횂짰횂짧횄짚횂쨩횂혯횄짢횂혙횂짹 |